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GDC UpdateS


Posted by: Duelist Dx on February 23, 2008 at 7:24 am

I have missed a few updates, so here is a summary from Forever Fantasy, and all credit goes to them!

 GDC 08: Isamu Kamikokuryo’s GDC session summary

Square Enix’s Isamu Kamikokuryo had a pretty interesting session at this year’s GDC, in which he was mainly discussing the process of making art for Final Fantasy. Just before the end of the session, Isamu Kamikokuryo played an old Final Fantasy XIII trailer, but the peak of the show was right after it when he showed new concept art of the game, which according to many sources was beautiful. Square Enix personal did not allow anyone to take pictures, obviously. Here’s a snippet from Joystiq’s article:

“Concept art from the upcoming PS3 RPG was showcased, and it was absolutely stunning. We were able to see Cocoon, a giant green planet, encompassed by clouds. Green water, seemingly falls off the edge of this mysterious, enchanting planet. It’s supposedly one of the main stages of the game. We got to see another area called Pulse, which appears to be a lush jungle environment. In the horizon, one can see the world of Cocoon.

We also had a chance to see more of the incredible airships and vehicles that will be available in the game. Most intriguing are these insect-like green hovering autobikes, with nymph-like creatures riding them. They’re “the new Chocobo,” Theodore joked.”"

» Read the full article

   GDC 08: White Engine renamed to Crystal Tools

Taku Murata’s session at the GDC had some very interesting information: The White Engine, which is being used in Square Enix’s next generation PlayStation 3 title Final Fantasy XIII, has been renamed and is now called Crystal Tools. The engine is designed to work with the PlayStation 3, Xbox360 and the PC.

The interesting part was when Taku Murata said some of the engine’s features will work on the Wii, although, “it’s a secret”. Is Square Enix planning to release more titles on the Wii?

 GDC 08: No comment from S-E regarding The Crystal Bearers

  Ever since Square Enix announced Final Fantasy Crystal Chronicles: My Life as a King and haven’t shown any footage of Final Fantasy Crystal Chronicles: The Crystal Bearers in recent events, including the current GDC, rumors say the game has been cancelled.

Following their session about developing for the Wii Ware, Toshiro Tsuchida and Fumiaki Shiraishi were asked what’s the current status of The Crystal Bearers. The developers didn’t have any response whatsoever, and only said “we should wait for an official press release”.

Nintendo confirms FFCC: TYKatPL is called My Life as a King


Posted by: Duelist Dx on February 20, 2008 at 5:19 pm

Nintendo has released a statement to the press regarding their WiiWare service, and confirmed that the North American and European name of Final Fantasy Crystal Chronicles: The Young King and the Promised Land is, in fact, Final Fantasy Crystal Chronicles: My Life as a King. Here’s the text from the press release:

“…WiiWare will be a repository for all types of experiences – literally, something for everyone. Early WiiWare games will come from celebrated developers like Square Enix, which is creating FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King, a simulation game for all ages. Also watch for games from up-and-coming developers like Frontier with its fresh, enchanting platform adventure LostWinds and a new episodic game series from Telltale. The first U.S. WiiWare games will be available on May 12…”

Source: Forever-Fantasy.

My Life as a new king?


Posted by: Duelist Dx on February 14, 2008 at 9:35 am

Square Enix has registered the term ‘My Life As A King‘ in the US Patent Office. This might just be the official North American and European name of the announced Japanese Wii Ware title Final Fantasy Crystal Chronicles: The Young King and the Promised Land.

Source: Forever-Fantasy.

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